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ViewNode

Enum ViewNode 

Source
pub enum ViewNode<'a> {
    Element {
        tag: Symbol,
        attrs: Vec<Attr<'a>>,
        children: Vec<ViewNode<'a>>,
        span: Span,
    },
    Text {
        text: &'a Expr<'a>,
        span: Span,
    },
    Component {
        name: Symbol,
        props: Vec<(Symbol, &'a Expr<'a>)>,
        prop_spans: Vec<Span>,
        children: Vec<ViewNode<'a>>,
        span: Span,
    },
    Each {
        pattern: Pattern,
        iterable: &'a Expr<'a>,
        key: Option<&'a Expr<'a>>,
        index: Option<Symbol>,
        body: Vec<ViewNode<'a>>,
        empty: Vec<ViewNode<'a>>,
        span: Span,
    },
    If {
        arms: Vec<(&'a Expr<'a>, Vec<ViewNode<'a>>)>,
        otherwise: Option<Vec<ViewNode<'a>>>,
        span: Span,
    },
    Handler {
        event: Symbol,
        modifiers: Vec<EventModifier>,
        body: &'a [Stmt<'a>],
        span: Span,
    },
    Raw {
        html: &'a Expr<'a>,
        span: Span,
    },
    Inspect {
        scrutinee: &'a Expr<'a>,
        arms: Vec<ViewArm<'a>>,
        span: Span,
    },
    Let {
        var: Symbol,
        value: &'a Expr<'a>,
        span: Span,
    },
    Extends {
        layout: Symbol,
        span: Span,
    },
    Block {
        name: Symbol,
        default: Option<Vec<ViewNode<'a>>>,
        span: Span,
    },
    Children {
        span: Span,
    },
}
Expand description

One node of a view tree.

Variants§

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Element

An HTML element with its attributes (in source order) and children.

Fields

§attrs: Vec<Attr<'a>>
§children: Vec<ViewNode<'a>>
§span: Span
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Text

A text child: a literal or interpolated string expression (escaped on render).

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§text: &'a Expr<'a>
§span: Span
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Component

A use of a declared component (Counter, <TodoRow …/>). prop_spans[i] is where props[i] was written — the whole name={value} attribute — so a refusal about one prop points at that prop.

Fields

§name: Symbol
§props: Vec<(Symbol, &'a Expr<'a>)>
§prop_spans: Vec<Span>
§children: Vec<ViewNode<'a>>
§span: Span
§

Each

for each <pattern> in <iterable>[, keyed by <key>][, at index <i>]: — one body per item; empty renders when the collection has no items. index counts from LOOP_INDEX_BASE.

Fields

§pattern: Pattern
§iterable: &'a Expr<'a>
§key: Option<&'a Expr<'a>>
§body: Vec<ViewNode<'a>>
§empty: Vec<ViewNode<'a>>
§span: Span
§

If

when <cond>: … otherwise: — arms in order, then the fallback.

Fields

§arms: Vec<(&'a Expr<'a>, Vec<ViewNode<'a>>)>
§otherwise: Option<Vec<ViewNode<'a>>>
§span: Span
§

Handler

An event handler on the containing element: the legacy on click: + statements, or an LGX on-click={action} directive (whose expression becomes a one-call body). modifiers are the .prevent / .stop / .enter … qualifiers, already classified by the event-modifier catalogue (crate::lgx::html::EventModifier).

Fields

§event: Symbol
§modifiers: Vec<EventModifier>
§body: &'a [Stmt<'a>]
§span: Span
§

Raw

raw <string> — trusted markup inserted verbatim.

Fields

§html: &'a Expr<'a>
§span: Span
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Inspect

{inspect v:} {when Pat:} … {end} — a pattern match whose arms are subtrees.

Fields

§scrutinee: &'a Expr<'a>
§arms: Vec<ViewArm<'a>>
§span: Span
§

Let

{let x be e} — a template-local binding, in scope for the following siblings.

Fields

§value: &'a Expr<'a>
§span: Span
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Extends

{extends Layout} — this view fills the named layout’s blocks.

Fields

§layout: Symbol
§span: Span
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Block

{block name:} … {end} (with a default) or {block name} (a slot to fill).

Fields

§name: Symbol
§default: Option<Vec<ViewNode<'a>>>
§span: Span
§

Children

{children} — where a component’s caller-supplied children render.

Fields

§span: Span

Implementations§

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impl<'a> ViewNode<'a>

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pub fn span(&self) -> Span

Where this node was written.

★ EVERY VARIANT ALREADY CARRIED A span AND NOTHING COULD ASK FOR IT. The browser-tier refusals in lgx_lower all walk this tree, and each one destructured the node with .. — so a page refused because of ONE element reported at Span::default(), which renders as the top of the file. The author was told their page could not be lowered and left to find which of forty nodes did it.

TOTAL, deliberately: a new ViewNode variant does not compile until it says where it is.

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impl<'a> ViewNode<'a>

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pub fn construct(&self) -> &'static str

The construct as an author writes it, for a message that names what it is about.

Trait Implementations§

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impl<'a> Clone for ViewNode<'a>

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fn clone(&self) -> ViewNode<'a>

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for ViewNode<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<'a> Freeze for ViewNode<'a>

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impl<'a> RefUnwindSafe for ViewNode<'a>

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impl<'a> Send for ViewNode<'a>

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impl<'a> Sync for ViewNode<'a>

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impl<'a> Unpin for ViewNode<'a>

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impl<'a> UnsafeUnpin for ViewNode<'a>

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impl<'a> UnwindSafe for ViewNode<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,