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PixelGrid

Struct PixelGrid 

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pub struct PixelGrid {
    pub device_px: f64,
    pub nudge_x: f64,
    pub nudge_y: f64,
}
Expand description

One device pixel in CSS pixels, and the nudge that puts an element’s content on the device-pixel grid.

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§device_px: f64

One device pixel, in CSS pixels (1 / devicePixelRatio).

§nudge_x: f64

How far right, in CSS pixels, the element’s content must move for its left edge to land on a device pixel: at least 0 and under one device pixel.

§nudge_y: f64

How far down, likewise, for its top edge.

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impl PixelGrid

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pub const UNMEASURED: PixelGrid

The grid assumed where there is no window to measure (the server render): CSS pixels, no nudge.

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pub const ON_GRID: f64 = 1e-3

A corner closer than this to a device pixel’s edge, in device pixels, is on it. Layout keeps positions in its own units, so a corner meant for a grid line can land a hair past it, and a nudge of almost a whole pixel would only shift the content.

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pub fn at(ratio: f64, left: f64, top: f64) -> PixelGrid

The grid at device pixel ratio ratio under a box whose top-left corner sits at (left, top) CSS pixels in the viewport.

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impl Clone for PixelGrid

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fn clone(&self) -> PixelGrid

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PixelGrid

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for PixelGrid

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fn eq(&self, other: &PixelGrid) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for PixelGrid

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impl StructuralPartialEq for PixelGrid

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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