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CompiledProgram

Struct CompiledProgram 

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pub struct CompiledProgram {
    pub constants: Vec<Constant>,
    pub code: Vec<Op>,
    pub register_count: usize,
    pub functions: Vec<CompiledFunction>,
    pub fn_index: HashMap<Symbol, u16>,
    pub globals: Vec<String>,
    pub named_regs: Vec<bool>,
    pub loop_locals: HashMap<usize, Vec<bool>>,
    pub reg_names: Vec<(u16, String)>,
    pub struct_types: Vec<StructTypeDef>,
    pub enum_types: Vec<EnumTypeDef>,
    pub global_types: Vec<Option<BoundaryType>>,
}
Expand description

A compiled program: the constant pool, the linear bytecode (Main first, then every function body), the size of Main’s register frame, and the function table (indexed by FuncIdx, with a name → index map for call resolution).

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§constants: Vec<Constant>§code: Vec<Op>§register_count: usize§functions: Vec<CompiledFunction>§fn_index: HashMap<Symbol, u16>§globals: Vec<String>

Names of the promoted globals (Main top-level bindings referenced from function/closure bodies), for “Undefined variable” errors.

§named_regs: Vec<bool>

Which Main-frame registers carry a user-visible NAME (Let targets, loop variables). Everything else is a statement-local scratch — dead at every statement boundary by the allocator’s recycling discipline — so the region JIT neither writes it back nor preserves its pre-state.

§loop_locals: HashMap<usize, Vec<bool>>

loop_locals[head] = the registers bound INSIDE the loop whose region head (back-edge target) is the absolute pc head — names lexically dead the moment that loop exits. The region JIT subtracts these from the write-back set, so copy-prop/CSE/fusion can treat them as true scratch. Keyed by absolute pc (one code array); valued by the head’s OWNING frame’s register indices (Main or the enclosing function).

§reg_names: Vec<(u16, String)>

DEBUG-ONLY: Main-frame register index → source variable name, populated only by the debugger’s compile path (crate::vm::Compiler::compile_for_debug). Empty on every production build, so the runtime pays nothing; it just lets the Studio debug drawer show x instead of R0.

§struct_types: Vec<StructTypeDef>

The program’s struct type definitions (name → field layout), resolved at compile time. The bytecode’s static type registry — the dynamically-typed tree-walker/VM never needed it, but a statically-typed consumer (the AOT backend) addresses a struct’s fields through it.

§enum_types: Vec<EnumTypeDef>

The program’s enum type definitions (name → per-variant payload layout), resolved at compile time — the sum-type companion to struct_types. Lets the AOT backend type a When V (binds) payload extraction on an enum whose construction isn’t in scope (an enum PARAMETER).

§global_types: Vec<Option<BoundaryType>>

Each promoted GLOBAL’s resolved composite type (by global index; None for scalar / self-describing / unmodeled). Lets the AOT type a closure that CAPTURES a composite global with the value’s shape — the capture analog of a parameter’s declared type.

Trait Implementations§

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impl Clone for CompiledProgram

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fn clone(&self) -> CompiledProgram

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CompiledProgram

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for CompiledProgram

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fn default() -> CompiledProgram

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast for T
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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Calls U::from(self).

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Performs the conversion.
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