pub enum SectionPlacement {
Stacked,
RoundRobin,
}Expand description
How the sections are spread over the mesh.
Variants§
Stacked
Every section keeps the sites its own placement chose — sections run in sequence and REUSE the same local memory, which is the persistent-decoder form and the only one that fits a hundred-op forward in one site’s L1.
RoundRobin
Section k is shifted onto mesh site k mod |mesh|, so a mesh with room holds several sections
at once. Still ordered by the same barriers; this only changes WHERE, never WHEN.
Trait Implementations§
Source§impl Clone for SectionPlacement
impl Clone for SectionPlacement
Source§fn clone(&self) -> SectionPlacement
fn clone(&self) -> SectionPlacement
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SectionPlacement
impl Debug for SectionPlacement
Source§impl PartialEq for SectionPlacement
impl PartialEq for SectionPlacement
impl Copy for SectionPlacement
impl Eq for SectionPlacement
impl StructuralPartialEq for SectionPlacement
Auto Trait Implementations§
impl Freeze for SectionPlacement
impl RefUnwindSafe for SectionPlacement
impl Send for SectionPlacement
impl Sync for SectionPlacement
impl Unpin for SectionPlacement
impl UnsafeUnpin for SectionPlacement
impl UnwindSafe for SectionPlacement
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.