pub struct MapBlock {
pub role: &'static str,
pub first_cell: usize,
pub cells: Vec<String>,
pub says: Vec<String>,
pub next: MapNext,
}Expand description
One block of the config: a BLOCKS tile.
Fields§
§role: &'static strIts part in the control flow: init (where the program begins), fn (a function’s entry, entered by a call),
test (it branches), loop (it jumps back to an earlier block), step (it jumps forward), call (it calls a
function), end (it returns), idle (no path reaches it, so it never runs).
first_cell: usizeIts first cell’s place in the CELLS strip: the cells of block b follow those of blocks 0..b.
cells: Vec<String>Each of its cells’ operation, in order.
says: Vec<String>What it does before control moves on, a statement each, over the program’s variable names: what it shows and stores, the lists and texts it builds, and the registers it writes that some block reads.
next: MapNextWhere control goes next.
Trait Implementations§
impl Eq for MapBlock
impl StructuralPartialEq for MapBlock
Auto Trait Implementations§
impl Freeze for MapBlock
impl RefUnwindSafe for MapBlock
impl Send for MapBlock
impl Sync for MapBlock
impl Unpin for MapBlock
impl UnsafeUnpin for MapBlock
impl UnwindSafe for MapBlock
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Compare self to
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