pub enum ThematicRole {
Agent,
Patient,
Theme,
Recipient,
Goal,
Source,
Instrument,
Location,
Time,
Manner,
Result,
Depictive,
}Expand description
Neo-Davidsonian thematic roles for event semantics.
Following Parsons’ neo-Davidsonian analysis, events are reified and
participants are related to events via thematic role predicates:
∃e(Run(e) ∧ Agent(e, john) ∧ Location(e, park)).
Variants§
Agent
Animate initiator of action (e.g., “John” in “John ran”).
Patient
Entity affected by action (e.g., “the window” in “broke the window”).
Theme
Entity involved without change (e.g., “the ball” in “saw the ball”).
Recipient
Animate entity receiving something (e.g., “Mary” in “gave Mary a book”).
Goal
Destination or endpoint (e.g., “Paris” in “went to Paris”).
Source
Origin or starting point (e.g., “London” in “came from London”).
Instrument
Tool or means (e.g., “a knife” in “cut with a knife”).
Location
Spatial setting (e.g., “the park” in “ran in the park”).
Time
Temporal setting (e.g., “yesterday” in “arrived yesterday”).
Manner
How action was performed (e.g., “quickly” in “ran quickly”).
Result
Resulting state of an argument — resultative secondary predication
(e.g., “red” in “painted the door red”): Result(e, Red(door)).
Depictive
State an argument holds during the event — depictive secondary predication
(e.g., “raw” in “ate the meat raw”): Depictive(e, Raw(meat)).
Trait Implementations§
Source§impl Clone for ThematicRole
impl Clone for ThematicRole
Source§fn clone(&self) -> ThematicRole
fn clone(&self) -> ThematicRole
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for ThematicRole
impl Debug for ThematicRole
Source§impl PartialEq for ThematicRole
impl PartialEq for ThematicRole
Source§fn eq(&self, other: &ThematicRole) -> bool
fn eq(&self, other: &ThematicRole) -> bool
self and other values to be equal, and is used by ==.impl Copy for ThematicRole
impl Eq for ThematicRole
impl StructuralPartialEq for ThematicRole
Auto Trait Implementations§
impl Freeze for ThematicRole
impl RefUnwindSafe for ThematicRole
impl Send for ThematicRole
impl Sync for ThematicRole
impl Unpin for ThematicRole
impl UnsafeUnpin for ThematicRole
impl UnwindSafe for ThematicRole
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key and return true if they are equal.